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Author Topic: Illusion(Major)  (Read 23 times)

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Offline SovietSeagull

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Illusion(Major)
« on: May 29, 2016, 04:04:04 am »
Illusion(Major)
-Illusion spells deceive the senses or minds of others. They cause people to see things that are not there, not see things that are there, hear phantom noises, or remember things that never happened.

Practical Application- An illusionist can draw forth from the palms of his hands blinding light which will stun most people. The illusionist can change text as it appears when observed by those in vicinity. Perhaps a drawing of your face can appear warped or otherwise changed or for the more enterprising illusionist, a beard sprouting from your face for a brief time to allow you to pass unnoticed. The most skilled illusionist can pick a mind like a pocket however inversely. They leave behind seeds which blossom into memories that never involved the person. The nocturnal illusionist can be often found sneaking into bed chambers like the sandman and instead of taking the life of the person he warbles into their ear and mind. Whilst the body is sleeping, some say the mind is most active. This is a prime time for illusionists to strike. Illusionists are more nefarious in their keep before the war. They were never accepted by the Jarnsidas as their magic held little to no application that did not involve deception. Your common illusionist might be a novice who may change the text on a notice or
piece of paper whilst it is being directly observed. This is useful for passing borders or slipping warrants easily. At one point, the book in your pocket is the ledger from a shop, the next, the Henarist bible. Illusionists are masters of blending in with things that should not provide camouflage. Couple that with a silver tongue and there isn’t much an illusionist cannot do as far as trickery goes. Not many illusionists joined the Jarnsidas in the wars as aforementioned they were shunned. They continue today unhindered in relative plain sight although, you’d never notice. 

 Use- Most illusion spells are cast on the fly and cannot be pre-prepared out of pure necessity. One must be able to adapt to his situation. The town guard or inquisition won't simply allow you a chance to prepare a ritual to change your face or throw your voice. Instead you must cast as it happens and when it happens.
« Last Edit: May 29, 2016, 04:05:39 am by SovietSeagull »

I was DDoSman all along.

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